Model, texture, and set up realistic environment/prop assets based on photo references and 3D scans for use in VR simulation education. Animate assets to be interacted with in real time. Work closely with designers, artists, production leads/supervisors.
Working with my mentor to hone my skills and expertise with lighting, set placement, and detail with environment art using Unreal Engine 4. Create assets such as props, textures, and modular static meshes to create real-time scenes.